ww2jacob
Junior Member
Qui audet vincit.
Posts: 67
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Post by ww2jacob on Apr 18, 2010 16:17:48 GMT
Interstellar Kingdom of Talos
Turn Sixteen
Current Assets: (Bold denotes assets being placed/upgraded this turn.)
Traits/Tech: Capital Ship Doctrine Production Focus Research Focus Advanced Sensors Enhanced Range
Talos System: Planet Talos (Class 3) Planet Pegasus (Class 2) Planet Prometheus (Class U) Planet Atlas (Class U) 17 x Small Production 10 x Medium Production 25 x Large Production 1 x Large Research 20 x Small Defense 10 x Medium Defense 20 x Large Defense
Home Fleet 31 x CL5 (10) 32 x CL4 (10) 28 x CL3 (10) 28 x CL2 63 x CL1 134 x INT (40)
Sirenhold System:
Sirenhold II (Class 1)
1 x Small Production
Omega Ceti System:
1 x CL1
Resources: 7245 PP 4325 RP
New Construction:
19 x Production Small <2850 PP> 10 x Defense Small -> Medium <250 PP>
10 x CL5 <3500 PP> 150 x INT <750 PP>
Total Expenditure: <7350 PP>
Unit Movements:
Combine First, Second, Third Fleets into Home Fleet.
Fleet Action:
Giving one Small Production in Talos to the Deathspire Imperium.
Dispatching fast stealth diplomatic vessel to rendezvous with HMS Indio at Omega Ceti.
Resources Remaining: 15 PP, 4325 RP
Income Next Turn: 7365 PP, 415 RP
Edit Note: Didn't actually change anything, I just screwed up while copying it for next turn and had to fix it.
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Post by Shard on Apr 18, 2010 18:21:46 GMT
Children of the Light (Deathspire Imperium) Turn 16
Capital Ship Doctrine Strike Craft Doctrine Salvager Discipline Inherent Violence
No Colonisation Initiative Research Reduction
Ultracapital Construction Advanced Weapons 2/3
Initial Resources 280 RP 12,555 PP
Current Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 25 CL3, 94 CL2, 25 CL1, 11 I, 194 F, 49 B
Talos System 1 Small Production Facility 5 CL4, 20 CL3, 25 CL2, 200 F
Building: 205 I - 1025 203 B - 2030 20 Small Research Facilities - 6000 25 CL3 - 2500
Other[/u] Transferring 1000 PP to Remnant
Movements:
Battles:
Final Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 25 CL3, 94 CL2, 25 CL1, 11 I, 194 F, 49 B
Talos System 1 Small Production Facility 5 CL4, 20 CL3, 25 CL2, 200 F
End of Turn Resources 280 RP 0 PP
Income Next Turn 15 RP 14,025 PP
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Post by Gunblader on Apr 19, 2010 0:00:00 GMT
Turn 16: 2325 PP 5385 RP
placing: 20 CL1 10 CL2 6 CL3 3 CL4 1 CL5 UM 003
Systems: Unimatrix 001: Planet 001(U) Planet 002(U) Shipyard 001(L)205 PP Shipyard 002(L)205 PP Shipyard 003(L)205 PP Shipyard 004(L)205 PP Shipyard 005(L)205 PP Research Complex 001(M) 100 RP Research Complex 002(M) 100 RP 1 CL5 2 CL1 9 bomber wings
Unimatrix 002(SYS-20): Planet 101(3) 100 PP, 100 RP Planet 102(U) Planet 103(U) Planet 104(U) Planet 105(U) Planet 106(U)
System defence Fleet: 2 CL3 2 CL2 3 CL1
Unimatrix 003(SYS-22) Planet 201(2) 50 PP, 50 RP Planet 202(2) 50 PP, 50 RP Planet 203(2) 50 PP, 50 RP Planet 204(U) Planet 205(U) Planet 206(U) Planet 207(U) Planet 208(U) 20 CL1 10 CL2 6 CL3 3 CL4 1 CL5
Unimatrix 004:
Fleet 001 Primary 25 CL1 8 CL3 1 CL5 80 interceptor wings
Unimatrix 005: Planet 301(U) Planet 302(U) 5 CL3 6 CL2 15 CL1 17 Interceptor wings
Unimatrix 006 5 large production bases(50 PP asteroid bonus) 4 Small Research bases(40 PP asteroid bonus)
purchasing: 23 CL3
researching Ambush(4/7)
Relations: Children of Light- no contact established Domain of the Steel god- Full Alliance Interstellar Kingdom of Talos- no contact established Neo-Terran Republic- contact established(attending summit) The Union Remant- WAR The Valiaas- no contact established, but friendly on sight because of DIP ties with ally.
final positions:
Unimatrix 001: 1 CL5 2 CL1 9 bomber wings
Unimatrix 002: System defence Fleet: 2 CL3 2 CL2 3 CL1
Unimatrix 003: 20 CL1 10 CL2 6 CL3 3 CL4 1 CL5
Unimatrix 004: 25 CL1 8 CL3 1 CL5 80 interceptor wings
Unimatrix 005: 5 CL3 6 CL2 15 CL1 17 Interceptor wings
Omega Ceti: 1 CL3
remaining: 25 PP 5385 RP
Income: 2440 PP 650 RP
Final amount: 2465 PP 6035 RP
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Kane
Junior Member
Posts: 87
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Post by Kane on Apr 19, 2010 2:26:51 GMT
The Shattered Remnant
Turn 17
Initial Resources: RP (2000)/ PP (2785)
Current Holdings:
-Deathspire Harbinger Station x2 Small Production Stations x17 Medium Production Stations x10 Large Research Stations x8 Small Defense Stations
The Remnant Fleet x2 CL4 Carriers x7 CL3 Battlecruisers x42 Interceptor Squadrons x39 Fighter Squadrons x8 Bomber Squadrons
Building: x11 Small Production Stations x5 Upgrade Medium Production Stations to Large x27 Interceptor Squadrons x1 Research Project (1 of 3) (Given by Imperium)
Movements: N/A
Battles: N/A
End of Turn Resources: RP (2000)/ PP (0)
Income Next Turn: RP (2000 / 4000 Total)/ PP (2395 / 2395 Total)
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ww2jacob
Junior Member
Qui audet vincit.
Posts: 67
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Post by ww2jacob on Apr 19, 2010 15:42:24 GMT
Interstellar Kingdom of Talos
Turn Seventeen
Current Assets: (Bold denotes assets being placed/upgraded this turn.)
Traits/Tech: Capital Ship Doctrine Production Focus Research Focus Advanced Sensors Enhanced Range
Talos System: Planet Talos (Class 3) Planet Pegasus (Class 2) Planet Prometheus (Class U) Planet Atlas (Class U) 35 x Small Production 10 x Medium Production 25 x Large Production 1 x Large Research 10 x Small Defense 20 x Medium Defense 20 x Large Defense
Home Fleet 41 x CL5 (10) 32 x CL4 28 x CL3 28 x CL2 63 x CL1 274 x INT (150)
Sirenhold System:
Sirenhold II (Class 1)
1 x Small Production
Omega Ceti System:
1 x CL1
Resources: 7380 PP 4740 RP
New Construction:
10 x Defense Large <1200 PP> 10 x Production Small -> Medium <1000 PP>
10 x CL5 <3500 PP> 10 x CL2 <500 PP> 50 x CL1 <1000 PP>
Total Expenditure: <7200 PP>
Unit Movements:
None.
Fleet Action:
None.
Resources Remaining: 165 PP, 4740 RP
Income Next Turn: 8345 PP, 415 RP
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Post by Omega Chief on Apr 19, 2010 16:08:04 GMT
Turn 17
Initial Resources 1700 RP 1254 PP
Current Holdings:
Omega Ceti System: Neo-Terra (Class 3) Laaren (Class U) Boundary (Class U) 4x Large Production Base 2x Medium Production Base 3x Small Production Base 1x 'Hope' Diplomatic Station
4th Peackeeping Fleet 1x CL-5 2x CL-4 6x CL-3 18x CL-2 36x CL-1 23x Interceptor Wings 37x Fighter Wings 18x Bomber Wings
Building: Omega Ceti System: Nothing
Sirius System: Upgrading Sirius II from Class 0 to Class 1, renaming to Bastion 300pp
Movements: 1x CL4 Omega Ceti -> Sirius
Battles: None
Announcements: Sending 954pp and the Valii sirenhold survivours ina convy back to the Valii system.
End of Turn Resources 1700 RP 0 PP
Income Next Turn 100 RP 1250 PP
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Post by Shard on Apr 19, 2010 16:23:07 GMT
Children of the Light (Deathspire Imperium) Turn 17
Capital Ship Doctrine Strike Craft Doctrine Salvager Discipline Inherent Violence
No Colonisation Initiative Research Reduction
Ultracapital Construction Advanced Weapons
Initial Resources 295 RP 14,025 PP
Current Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations 20 Small Research Facilities Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 30 CL3, 94 CL2, 25 CL1, 111 I, 194 F, 102 B
Talos System 1 Small Production Facility 5 CL4, 40 CL3, 25 CL2, 100 I, 200 F, 150 B
Building: 20 Medium Research Upgrades - 6000 15 Large Research Upgrades - 9000 5 I - 25
Other[/u] Trading Advanced Weapons to Shattered Remnant
Movements:
Battles:
Final Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations 20 Small Research Facilities Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 30 CL3, 94 CL2, 25 CL1, 111 I, 194 F, 102 B
Talos System 1 Small Production Facility 5 CL4, 40 CL3, 25 CL2, 100 I, 200 F, 150 B
End of Turn Resources 295 RP 0 PP
Income Next Turn 815 RP 14,025 PP
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Post by Bubble Wrap on Apr 19, 2010 17:04:23 GMT
Turn 17 - Domain of the Steel God
Note: Ship costs include Mass Production Income stats include Research Reduction
Initial Resources PP 6890 RP 3400 Tech 1: Ambush Tech 2: In progress CL4-H: Efficient Capital Ships, Boarding Parties
Current Holdings Slumberhold - Neutron star / OB Supergiant binary system No surviving planets
10 x Small Defence Base 5 x Large Production Base 5 x Small Research Base
The Forge (Sys-16) Forge Alpha (U) Forge Beta (U) Forge Gamma (U) Forge Delta (U) Asteroid Belt (+10PP/base)
20 x Medium Production Base 22 x Large Production Base (10 Upgraded turn 16)
Polaris (Sys-13) Polaris Alpha (U) Polaris Beta (0) Polaris Gamma (0) Polaris Delta (U)
Arrakis (Sys-19) Arrakis Alpha (0) Arrakis Beta (0) Arrakis Gamma (0) Arrakis Delta (U) Arrakis Epsilon (U)
Midway (Sys-14) Midway Alpha (U) Midway Beta (0) Midway Gamma (U) Midway Delta (U) Midway Epsilon (U)
The Grand Hunt - Slumberhold - Combined Malefactor & Revenant fleets - CL5 'Revenant' CL4 'Malefactor' CL4 'Avenger' CL4 'Anarchist' 5x CL4-H Tactical Cube 42x CL3 ‘Bane’ class battleship 103x CL2 ‘Splinter’ class cruiser 399x CL1 ‘Striker’ class frigate 763 Interceptor 293 Bomber
Hound Fleet Alpha - Valii 5x CL1 'Striker' class frigate
Hound Fleet Beta - Arrakis 2x CL1 'Striker' class frigate
Hound Fleet Gamma - Midway 5x CL1 'Striker' class frigate
Taskforce Precipice - Omega Ceti CL4 ‘Intruder'
Wolfpack - The Forge 40x CL4 'Hunting Wolf' class heavy battleship (Built turn 16)
Building Upgrading 10 Medium Production Base -> Large (2000) Building 15 Small Production Base (2250) Building 3x CL5 (525) Building 10x CL3 (500) Building 20x CL2 (500) Building 50x CL1 (500) Building 100 Interceptor Squadron (250) Building 73 Bomber Squadron (365) Researching Boarding Parties (5/6)
Movements
Exploration
Battles Fleets in slumberhold will attack any ship that enters, other than Valiaas or Hive ships.
Diplomacy
End of Turn Resources PP 0 RP 3400
Income Next Turn PP 7820 RP 200
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Post by Abdiel on Apr 19, 2010 19:53:34 GMT
The Valiaas, Turn 17
Initial Positions: Exaakon: 87 I / 77 F / 8 CL1 / 83 CL3 3 Planet Class U 2 Planet Class 0
Polaris: 2 Medium Production Stations 3 Large Production Stations
Slumberhold: 13 I / 13 CL1 / 3 CL2 / 41 CL3 / 17 CL4 / 9 CL5 4 Medium Production Stations
Valii: 3 I 3 Planet Class U 1 Planet Class 0
Kamatto: 3 I Regulus: 3 I SYS-7: 2 I Zviast: 2 I
Advanced Sensors Improved Range
Production Efficiency Research Efficiency Salvage Discipline Division Discipline
Initial Resources: Leftover from last turn: 5,640 RP / 80 PP Received from Neo-Terran Republic: 954 PP Total Income: 0 RP / 1,245 PP Available Resources: 5,640 RP / 2,279 PP
Placing: 14 Small Production Station to Zviast
Building: 14 Upgrade Production Station S-->M 4 Upgrade Production Station M-->L
Total Spent: 0 RP / 2,200 PP End of Turn Resources: 5,640 RP / 79 PP
Movement: 13 I / 13 CL1 / 3 CL2 / 41 CL3 / 17 CL4 / 9 CL5 from Slumberhold > Exaakon
Final Positions: Exaakon: 100 I / 77 F / 21 CL1 / 3 CL2 / 124 CL3 / 17 CL4 / 9 CL5 3 Planet Class U 2 Planet Class 0
Polaris: 2 Medium Production Stations 3 Large Production Stations
Slumberhold: 4 Medium Production Stations
Valii: 3 I 3 Planet Class U 1 Planet Class 0
Zviast: 2 I 14 Small Prooduction Stations
Kamatto: 3 I Regulus: 3 I SYS-7: 2 I
Battles: None.
Diplomacy: Too tired & busy to do this now... please don't kill me off while I'm sleeping.
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Kane
Junior Member
Posts: 87
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Post by Kane on Apr 20, 2010 0:22:40 GMT
The Shattered Remnant
Turn 18
Initial Resources: RP (4000)/ PP (2395)
Current Holdings:
-Deathspire Harbinger Station x13 Small Production Stations x12 Medium Production Stations x5 Large Production Stations x10 Large Research Stations x8 Small Defense Stations
The Remnant Fleet x2 CL4 Carriers x7 CL3 Battlecruisers x69 Interceptor Squadrons x39 Fighter Squadrons x8 Bomber Squadrons
Building: x13 Upgrade Small Production to Medium x5 Upgrade Medium Production to Large x19 Interceptor Squadrons x1 Research Project (2 of 3)
Movements: N/A
Battles: N/A
End of Turn Resources: RP (4000)/ PP (0)
Income Next Turn: RP (2000 / 6000 Total)/ PP (4150 / 4150 Total)
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Post by Gunblader on Apr 20, 2010 1:09:03 GMT
Turn 18(missed turn 17): 7345 PP 7335 RP
placing: 23 CL3 in Unimatrix 002
Systems: Unimatrix 001: Planet 001(U) Planet 002(U) Shipyard 001(L)205 PP Shipyard 002(L)205 PP Shipyard 003(L)205 PP Shipyard 004(L)205 PP Shipyard 005(L)205 PP Research Complex 001(M) 100 RP Research Complex 002(M) 100 RP 1 CL5 2 CL1 9 bomber wings
Unimatrix 002(SYS-20): Planet 101(3) 100 PP, 100 RP Planet 102(U) Planet 103(U) Planet 104(U) Planet 105(U) Planet 106(U)
System defence Fleet: 25 CL3 2 CL2 3 CL1
Unimatrix 003(SYS-22) Planet 201(2) 50 PP, 50 RP Planet 202(2) 50 PP, 50 RP Planet 203(2) 50 PP, 50 RP Planet 204(U) Planet 205(U) Planet 206(U) Planet 207(U) Planet 208(U) 20 CL1 10 CL2 6 CL3 3 CL4 1 CL5
Unimatrix 004:
Fleet 001 Primary 25 CL1 8 CL3 1 CL5 80 interceptor wings
Unimatrix 005: Planet 301(U) Planet 302(U) 5 CL3 6 CL2 15 CL1 17 Interceptor wings
Unimatrix 006 5 large production bases(50 PP asteroid bonus) 4 Small Research bases
purchasing: 48 small production bases(7200 pp) 6 CL1(120 pp)
researching Ambush(6/7)
Relations: Children of Light- contact established Domain of the Steel god- Full Alliance Interstellar Kingdom of Talos- no contact established Neo-Terran Republic- contact established(attending summit) The Union Remant- WAR The Valiaas- friendly
final positions:
Unimatrix 001: 1 CL5 2 CL1 9 bomber wings
Unimatrix 002: System defence Fleet: 25 CL3 2 CL2 3 CL1
Unimatrix 003: 20 CL1 10 CL2 6 CL3 3 CL4 1 CL5
Unimatrix 004: 25 CL1 8 CL3 1 CL5 80 interceptor wings
Unimatrix 005: 5 CL3 6 CL2 15 CL1 17 Interceptor wings
Omega Ceti: 1 CL3
remaining: 15 PP 7335 RP
Income: 2425 PP 650 RP
Final amount: 2440 PP 7985 RP
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Post by Omega Chief on Apr 20, 2010 15:59:24 GMT
Turn 18
Initial Resources 1800 RP 1250 PP
Current Holdings:
Omega Ceti System: Neo-Terra (Class 3) Laaren (Class U) Boundary (Class U) 4x Large Production Base 2x Medium Production Base 3x Small Production Base 1x 'Hope' Diplomatic Station
4th Peackeeping Fleet 1x CL-5 1x CL-4 6x CL-3 18x CL-2 36x CL-1 23x Interceptor Wings 37x Fighter Wings 18x Bomber Wings
Sirius System: Sirius I (Class U) Bastion (Class 1) Sirius III (Class U)
1x CL-4
Building: Omega Ceti System: Nothing
Sirius System: Bastion Class 1 -> Class 2 600pp 1x Large Production Station 600pp
Movements:
Battles: None
Announcements:
End of Turn Resources 1800 RP 50 PP
Income Next Turn 125 RP 1275 PP
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Post by Shard on Apr 20, 2010 16:01:30 GMT
Children of the Light (Deathspire Imperium) Turn 18
Capital Ship Doctrine Strike Craft Doctrine Salvager Discipline Inherent Violence
No Colonisation Initiative Research Reduction
Ultracapital Construction Advanced Weapons
Initial Resources 1110 RP 14,025 PP
Current Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations 15 Large Research Facilities 5 Medium Research Facilities Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 30 CL3, 94 CL2, 25 CL1, 111 I, 5 I, 194 F, 102 B
Talos System 1 Small Production Facility 5 CL4, 40 CL3, 25 CL2, 100 I, 200 F, 150 B
Building: 5 Large Research Upgrades - 2000 10 Large Research Facilities - 12,000 5 I - 25
Other[/u] Transferring 15 Large Research Facilities to Shattered Remnant
Movements:
Battles:
Final Holdings: Deathspire System Angelheart (U) Temple Complex (Angelheart) 70 Large Production Facilities 5 Medium Defence Stations 18 Large Defence Stations 5 Medium Research Facilities Ghosthome (U) Ashensoul (U)
Silent Reaches System Reach (Class 1)
Sirenhold System 1 Small Production Facility Purge Fleet: SHCL, 10 CL5, 29 CL4, 30 CL3, 94 CL2, 25 CL1, 116 I, 194 F, 102 B
Talos System 1 Small Production Facility 5 CL4, 40 CL3, 25 CL2, 100 I, 200 F, 150 B
End of Turn Resources 1110 RP 0 PP
Income Next Turn 465 RP 14,025 PP
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Post by Bubble Wrap on Apr 20, 2010 18:15:36 GMT
Turn 18 - Domain of the Steel God
Note: Ship costs include Mass Production Income stats include Research Reduction
Initial Resources PP 7820 RP 3600 Tech 1: Ambush Tech 2: In progress CL4-H: Efficient Capital Ships, Boarding Parties
Current Holdings Slumberhold - Neutron star / OB Supergiant binary system No surviving planets
10 x Small Defence Base 5 x Large Production Base 5 x Small Research Base
The Forge (Sys-16) Forge Alpha (U) Forge Beta (U) Forge Gamma (U) Forge Delta (U) Asteroid Belt (+10PP/base)
15 x Small Production Base (Built turn 17) 10 x Medium Production Base 32 x Large Production Base (10 upgraded turn 17)
Polaris (Sys-13) Polaris Alpha (U) Polaris Beta (0) Polaris Gamma (0) Polaris Delta (U)
Arrakis (Sys-19) Arrakis Alpha (0) Arrakis Beta (0) Arrakis Gamma (0) Arrakis Delta (U) Arrakis Epsilon (U)
Midway (Sys-14) Midway Alpha (U) Midway Beta (0) Midway Gamma (U) Midway Delta (U) Midway Epsilon (U)
The Grand Hunt - Slumberhold CL5 'Revenant' CL4 'Malefactor' CL4 'Avenger' CL4 'Anarchist' 5x CL4-H Tactical Cube 52x CL3 ‘Bane’ class battleship (10 built turn 17) 123x CL2 ‘Splinter’ class cruiser (20 built turn 17) 449x CL1 ‘Striker’ class frigate (50 built turn 17) 863 Interceptor (100 built turn 17) 366 Bomber (73 built turn 17)
Hound Fleet Alpha - Valii 5x CL1 'Striker' class frigate
Hound Fleet Beta - Arrakis 2x CL1 'Striker' class frigate
Hound Fleet Gamma - Midway 5x CL1 'Striker' class frigate
Taskforce Precipice - Omega Ceti CL4 ‘Intruder'
Wolfpack - The Forge 3x CL5 'Warbeast' class dreadnought (built turn 17) 40x CL4 'Hunting Wolf' class heavy battleship
Building Upgrade 15x Small Production Base -> Medium (1500) Upgrade 10x Medium Production Base -> Large (2000) Build 20x CL4 (2000) Build 10x CL3 (500) Build 20x CL2 (500) Build 50x CL1 (500) Build 100 Interceptor Squadron (250) Build 114 Bomber Squadron (570) Researching Boarding Parties (6/6)
Movements
Exploration
Battles Fleets in slumberhold will attack any ship that enters, other than Valiaas or Hive ships.
Diplomacy
End of Turn Resources PP 0 RP 3600
Income Next Turn PP 9720 RP 200
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Post by Abdiel on Apr 20, 2010 22:34:07 GMT
The Valiaas, Turn 18
Initial Positions: Exaakon: 100 I / 77 F / 21 CL1 / 3 CL2 / 124 CL3 / 17 CL4 / 9 CL5 3 Planet Class U 2 Planet Class 0
Polaris: 2 Medium Production Stations 3 Large Production Stations
Slumberhold: 4 Medium Production Stations
Valii: 3 I 3 Planet Class U 1 Planet Class 0
Zviast: 2 I 14 Small Prooduction Stations
Kamatto: 3 I Regulus: 3 I SYS-7: 2 I
Advanced Sensors Improved Range
Production Efficiency Research Efficiency Salvage Discipline Division Discipline
Initial Resources: Leftover from last turn: 5,640 RP / 79 PP Total Income: 0 RP / 2,155 PP Available Resources: 5,640 RP / 2,234 PP
Placing: 14 Upgrade Production S-->M to Zviast 4 Upgrade Production M-->L to Zviast
Building: 1 Small Production Station 10 Upgrade Production Station M-->L
Total Spent: 0 RP / 2,150 PP End of Turn Resources: 5,640 RP / 84 PP
Movement: None.
Final Positions: Exaakon: 100 I / 77 F / 21 CL1 / 3 CL2 / 124 CL3 / 17 CL4 / 9 CL5 3 Planet Class U 2 Planet Class 0
Polaris: 2 Medium Production Stations 3 Large Production Stations
Slumberhold: 4 Medium Production Stations
Valii: 3 I 3 Planet Class U 1 Planet Class 0
Zviast: 2 I 10 Medium Prooduction Stations 4 Large Prooduction Stations
Kamatto: 3 I Regulus: 3 I SYS-7: 2 I
Battles: None.
Diplomacy: In a short while.
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