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Post by Lord Emperor on Dec 11, 2006 13:37:36 GMT
I reposted my strategies to Gunblader. From now on I'll always send them to both judges.
OOC:
I just do this:
;D
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Post by thecreator on Dec 11, 2006 15:23:21 GMT
Yay for GB's return.....yea
*Passes around top hats and cake to everyone*
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Post by Shard on Dec 11, 2006 21:20:45 GMT
Bounty Hunters Guild Turn TenInitial status Outland Border Station (S), New York 12 SHF Deshima Station (L), Shikoku Vendetta Station (L), Shikoku Aeneas 3 (L), Shikoku Sheffield Station (L), Manchester Aeneas 2 (L), Manchester Justice Station (S), Manchester 20 SHF Freeport 12 (S), Rho-81 20 LF San Marino Station (L), Kappa-83 36 SHF, 42 HF, 120 LF Zeta 1 Sorrow (P) Mourning (P) Vanguard (P) Distant Star Shipyard (L) Iliad Shipyard (L) Aeneas Five (L) Aeneas Seven (L) 12 CL2, 8 CL1, 16 LS, 32 SS, 136 SHF, 130 LF Rho 41 10 LF Graves Station (L), Dublin 8 SHF Patriot Shipyards(L), Zeta 2 Thames border station(L), Zeta 2 Vulcan Shipyard (L), Zeta 2 Planet Acolite, Zeta 2 Aeneas Six (L), Zeta 2 8 CL1, 16 LS, 48 SHF, 20 VHF, 120 LF Cloaked Wrath fleet: CL4 Queen's Wrath, 2 CL2, 4 LS, 20 SHF, 10 VHF Skulltaker fleet: CL4 Skulltaker, 1 CL2, 4 LS, 20 SHF, 10 VHF Undying fleet: CL4 Undying, 1 CL2, 4 LS, 20 SHF, 10 VHF CL3 VipersongResurrectionfleet: CL3 Resurrection, 1 LS, 8 SHF, 30 VHF, 20 LF Harbinger fleet: 8 CL2, 28 CL1, 20 LS, 8 SS, 76 SHF, 2 VHF, 70 LF Purity fleet: 110 SHF, 54 VHF, 60 LF Eliminator fleet: 56 SHF, 60 VHF, 30 LF Outrider fleet: 16 SHF, 18 VHF, 30 LF Devastation fleet: 4 CL2, 8 CL1, 16 LS, 32 SS, 144 SHF, 60 VHF, 10 HF, 30 LF Points:Small Stations/Shipyards: 3 x 1 Large Stations/Shipyards: 15 x 2 Planets: 4 x 3 MG deal: -3 Remainder: 1 Total Point Income: 43
Building:3 Large Stations *sending 10 points to Outcasts as a peace offering* Placing:Large Shipyard Shipyard Zeta-1-1 in Zeta 1 Large Shipyard Shipyard Zeta-1-2 in Zeta 1 Ship construction:Zeta 2 Patriot Shipyards (L): 1 CL4 Vulcan Shipyard (L): 1 CL4 Thames border station (L): 20 LF Aeneas 6 (L): 20 LF Planet Acolite: 30 LF Manchester Sheffield Station (L): 20 LF Aeneas 2 (L): 20 LF Justice Station (S): 10 LF Aeneas 11 (L): 20 LF Shikoku Deshima Station (L): 8 SHF Vendetta Station (L): 8 SHF Aeneas 3 (L): 8 SHF Aeneas 4 (L): 8 SHF Aeneas 10 (L): 8 SHF Dublin Graves Station (L): 8 SHF New York Outland Border Station (S): 4 SHF Rho 81 Freeport 12 (S): 10 LF Kappa 83 San Marino Station (L): 20 LF Zeta 1 Mourning: 18 VHF Sorrow: 18 VHF Vanguard: 18 VHF Aeneas 5 (L): 12 VHF Aeneas 7 (L): 12 VHF Aeneas 12 (L): 12 VHF Aeneas 13 (L): 20 LF Aeneas 14 (L): 20 LF Aeneas 15 (L): 20 LF Distant Star Shipyard (L): 16 LS Iliad Shipyard (L): 16 LS Shipyard Zeta-1-1 (L): 8 CL1 Shipyard Zeta-1-2 (L): 8 CL1 RPMovementSecret move Final positions - after Movement and ConstructionOutland Border Station (S), New York 16 SHF Shikoku Deshima Station (L) Vendetta Station (L) Aeneas 3 (L) Aeneas 4 (L) Aeneas 10 (L) 40 SHF Manchester Sheffield Station (L) Aeneas 2 (L) Justice Station (S) Aeneas 11 (L) 20 SHF, 70 LF Freeport 12 (S), Rho-81 30 LF San Marino Station (L), Kappa-83 36 SHF, 42 HF, 140 LF Zeta 1 Sorrow (P) Mourning (P) Vanguard (P) Distant Star Shipyard (L) Iliad Shipyard (L) Aeneas 5(L) Aeneas 7(L) Aeneas 12 (L) Aeneas 13 (L) Aeneas 14 (L) Aeneas 15 (L) Shipyard Zeta-1-1 (L) Shipyard Zeta-1-2 (L) 12 CL2, 24 CL1, 48 LS, 32 SS, 136 SHF, 90 VHF, 190 LF Rho 41 10 LF Graves Station (L), Dublin 16 SHF Patriot Shipyards(L), Zeta 2 Thames border station(L), Zeta 2 Vulcan Shipyard (L), Zeta 2 Planet Acolite, Zeta 2 Aeneas Six (L), Zeta 2 2 CL4 Killfrenzy and Demon, 8 CL1, 16 LS, 48 SHF, 20 VHF, 190 LF Cloaked Wrath fleet: CL4 Queen's Wrath, 2 CL2, 4 LS, 20 SHF, 10 VHF Skulltaker fleet: CL4 Skulltaker, 1 CL2, 4 LS, 20 SHF, 10 VHF Undying fleet: CL4 Undying, 1 CL2, 4 LS, 20 SHF, 10 VHF CL3 VipersongResurrectionfleet: CL3 Resurrection, 1 LS, 8 SHF, 30 VHF, 20 LF Harbinger fleet: 8 CL2, 28 CL1, 20 LS, 8 SS, 76 SHF, 2 VHF, 50 LF 20 LF Purity fleet: 110 SHF, 54 VHF, 60 LF Eliminator fleet: 56 SHF, 60 VHF, 30 LF Outrider fleet: 16 SHF, 18 VHF, 30 LF Devastation fleet: 4 CL2, 8 CL1, 16 LS, 32 SS, 144 SHF, 60 VHF, 10 HF, 30 LF BattlesNone End Turn Status: 3 Points Remaining OOC: Slight modification to the turn structure, since I think I've been doing it differently to everyone else. Taking a cue from Creator, ships produced will now be added to the 'final positions'. Also, secret moves and strategies will be sent to both admins from now on.
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Post by Lord Emperor on Dec 11, 2006 21:27:01 GMT
Yes, the "final positions" section should give everyone a clear view of where exactly you have what forces, therefore it's good to include everything - bases, base sizes, fleets, etc. I update the map (well, if I update it) according to the final positions everyone has listed.
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sebb150392
Junior Member
Techological news, Bringing you it all
Posts: 52
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Post by sebb150392 on Dec 11, 2006 21:44:46 GMT
Bretonia Turn Eleven
Initial status Leeds Planet Leeds, Leeds Durham border station (S), Leeds Portsmouth Shipyard (L), Leeds Lincoln Station (L), Leeds Outpost 3 (L), Leeds Shipyard 05 (L) Poseidon fleet: 1 CL4 Poseidon II, 8 LS, 48 SS, 114 SHF, 20 LF Storm Hammer fleet: 2 CL4 Triton and Storm Hammer, 2 CL3, 32 LS, 34 SS, 80 SHF, 70 VHF, 20 HF, 20 LF Manchester fighter division: 86 SHF, 36 VHF, 50 LF
New London Planet New London, New London Southampton Shipyards (S), New London Shipyard 04 (L) Cambridge fleet: 1 CL2, 32 LS, 1 SS, 98 SHF, 92 VHF, 40 HF, 40 LF Barrier fleet: 2 CL1, 1 LS, 36 SHF, 24 VHF, 30 HF Edinburgh fleet: 1 CL2, 58 SHF, 24 VHF, 10 HF, 30 LF
BPA Newgate (L), Manchester Liverpool Border Station (S), Manchester Kingston Border Station (S), Manchester
Aberdeen Border Station (S), Edinburgh Islay Base (S), Edinburgh Outpost 6 (L) Outpost 7 (L) Outpost 8 (L) Outpost 9 (L) 60 VHF
Arranmore Station (S), Dublin Arranmore Base (S), Dublin Battleship Hood (L), Dublin Outpost 4 (L), Dublin Outpost 5 (L), Dublin Shipyard 06 (L), Dublin Neptune fleet: 1 CL4 Neptune, 2 CL2, 3 LS, 12 SHF, 30 VHF, 40 LF
Cambridge Planet Cambridge, Cambridge Watchtower (L), Cambridge Shipyard 03 (L), Cambridge Outpost 1 (L), Cambridge Outpost 2 (L), Cambridge
Points: Small Stations/Shipyards: 8 x 1 Large Stations/Shipyards: 18 x 2 Planets: 3 x 3 Remainder: 8
Total Point Income: 61
Building: 6 Large stations
Placing: Large station in Cambridge called Outpost 10
Ship construction Planet Leeds, Leeds: 12 SHF Durham border station (S), Leeds: 6 VHF Portsmouth Shipyard (L), Leeds: 8 SHF Lincoln Station (L), Leeds: 12 VHF Outpost 3 (L), Leeds: 12 VHF Shipyard 05 (L): 2 CL3
Planet New London, New London: 12 SHF Southampton Shipyards (S), New London: 1 CL3 Shipyard 04 (L): 16 LS
Aberdeen Border Station (S): 6 VHF Islay Base (S): 6 VHF Outpost 6 (L): 12 VHF Outpost 7 (L): 12 VHF Outpost 8 (L): 12 VHF Outpost 9 (L): 12 VHF
Arranmore Station (S), Dublin: 4 SHF Arranmore Base (S), Dublin: 4 SHF Battleship Hood (L), Dublin: 8 SHF Outpost 4 (L), Dublin: 8 SHF Outpost 5 (L), Dublin: 12 VHF Shipyard 06 (L), Dublin: 12 VHF
BPA Newgate (L), Manchester: 12 VHF Liverpool Border Station (S), Manchester: 6 VHF Kingston Border Station (S), Manchester: 6 VHF
Planet Cambridge, Cambridge: 12 SHF Watchtower (L), Cambridge: 8 SHF Shipyard 03 (L), Cambridge: 1 CL4 Outpost 1 (L), Cambridge: 12 VHF Outpost 2 (L), Cambridge: 12 VHF Outpost 10 (L): 12 VHF RP
Movement Storm Hammer fleet moves from Leeds to Cambridge Poseidon fleet moves from Leeds to Cambridge Manchester fleet moves Leeds to Cambridge
Battles None
Final positions Leeds Planet Leeds, Leeds Durham border station (S), Leeds Portsmouth Shipyard (L), Leeds Lincoln Station (L), Leeds Outpost 3 (L), Leeds Shipyard 05 (L) 2 CL3, 20 SHF, 30 VHF
New London Planet New London, New London Southampton Shipyards (S), New London Shipyard 04 (L) 1 CL3, 16 LS, 12 SHF Cambridge fleet: 1 CL2, 32 LS, 1 SS, 98 SHF, 92 VHF, 40 HF, 40 LF Barrier fleet: 2 CL1, 1 LS, 36 SHF, 24 VHF, 30 HF Edinburgh fleet: 1 CL2, 58 SHF, 24 VHF, 10 HF, 30 LF
BPA Newgate (L), Manchester Liverpool Border Station (S), Manchester Kingston Border Station (S), Manchester 24 VHF
Aberdeen Border Station (S), Edinburgh Islay Base (S), Edinburgh Outpost 6 (L) Outpost 7 (L) Outpost 8 (L) Outpost 9 (L) 120 VHF
Arranmore Station (S), Dublin Arranmore Base (S), Dublin Battleship Hood (L), Dublin Outpost 4 (L), Dublin Outpost 5 (L), Dublin Shipyard 06 (L), Dublin 24 SHF, 24 VHF Neptune fleet: 1 CL4 Neptune, 2 CL2, 3 LS, 12 SHF, 30 VHF, 40 LF
Cambridge Planet Cambridge, Cambridge Watchtower (L), Cambridge Shipyard 03 (L), Cambridge Outpost 1 (L), Cambridge Outpost 2 (L), Cambridge 1 CL4 Thunderstorm, 20 SHF, 36 VHF Poseidon fleet: 1 CL4 Poseidon II, 8 LS, 48 SS, 114 SHF, 20 LF Storm Hammer fleet: 2 CL4 Triton and Storm Hammer, 2 CL3, 32 LS, 34 SS, 80 SHF, 70 VHF, 20 HF, 20 LF Manchester fighter division: 86 SHF, 36 VHF, 50 LF
End Turn Status: 1 Points Remaining
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Post by Lord Emperor on Dec 11, 2006 21:53:02 GMT
WTB results... I want my turn too...
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Post by thecreator on Dec 11, 2006 22:24:58 GMT
Liberty turn 10:
Bases:
New York- The capital system of House Liberty. LIB- Planet Manhattan, Ft. Bush (L), West Point (L), Norfolk Shipyards (S), Pearl Harbor Outpost (S), Seattle Shipyard (L) Z Shipyard (L), X Shipyard (L), XX Station (S) Texas- A Liberty system. LIB- Planet Houston, LPI Sugarland (S), LPI Huntsville (S), Beumont base (S) California- A Liberty system. LIB- Planet Los Angeles, Williard Research Station (L), San Diego Border Station (S) Colorado- A Liberty system. LIB- Planet Denver, Movement Shipyard (L), Ouray Base (S) Alaska- A Liberty system. LIB- Jueanu Shipyard (L), Justice Shipyard (L), Mitchell Prison Station (S), President Shipyard (L), Congress Shipyard (L), Tax Station (S), Senate Station (S), A Shipyard (L), B Shipyard (L), C Shipyard (L), D Shipyard (L), E Shipyard (L), F Shipyard (L), 11 Station (L), AB Shipyard (L) , Ac Shipyard (L), Ad Shipyard (L), AA Shipyard (L), AAA Shipyard (L), AAAA Shipyard (L), 12 Shipyard (L), 13 Shipyard (L), 14 Shipyard (L), 15 Shipyard (L), ZZ Shipyard (L), ZZZ Shipyard (L) Kappa-99- A Liberty System. LIB- Selchus Shipyards (S), Fornost Base (S), Freelancer Shipyard (L) Kappa-47- A Liberty System. LIB- Tunis Border Station (S) Kappa-29- A Liberty System LIB- Planet Europe
Forces:
New York- The capital system of House Liberty. LIB- Planet Manhattan 5 HF, 15 LF LIB- Ft. Bush 20 LF LIB- West Point 5 HF 15 LF LIB- Norfolk Shipyards 5 SHF, 5 HF, 20 LF LIB- Pearl Harbor Outpost 5 HF, 10 LF LIB- Hammer Fleet 6 CL4, 6 CL3, 11 CL2, 18 CL1, 58 LS, 64 SS, 172 SHF, 30 VHF, 88 HF, 110 LF Texas- A Liberty system. LIB- Planet Houston 3 CL2, 10 SHF, 20 HF LIB- LPI Sugarland 3 CL1, 20 HF LIB- LPI Huntsville 1 LS, 50 LF LIB- Beumont Base 1 LS LIB- Mercy Fleet 2 CL3, 3 CL2, 3 CL1, 10 SHF, 20 HF, 50 LF California- A Liberty system. LIB- Planet Los Angeles 10 SHF LIB- Williard Research Station 6 SHF, LIB- San Diego Border Station 10 SHF, LIB- Independent Fleet 1 CL3, 5 CL2, 2 CL1, 50 SHF, 30 VHF, 50 LF LIB- Vengeance Fleet - 15 CL4, 17 CL3, 32 CL2, 57 CL1, 158 LS, 172 SS, 136 SHF, 10 VHF, 188 HF, 160 LF Colorado- A Liberty system. LIB- Planet Denver 20 SHF LIB- Movement Shipyard 20 SHF LIB- Ouray Base 1 CL1 LIB- Anvil Fleet - 3 CL4, 4 CL3, 4 CL2, 8 CL1, 40 LS, 32 SS, 60 SHF, 88 HF, 77 LF Alaska- A Liberty system. LIB- Jueanu Shipyard 2 CL2, 1 LS LIB- Mitchell Prison Station 20 VHF, 30 HF LIB- Justice Shipyard 10 LF LIB- President Shipyard 5 LF LIB- Congress Shipyard 5 LF LIB- Senate Station 5 LF LIB- Tax Station 5 LF LIB- A Shipyard 1 LF LIB- B Shipyard 1 LF LIB- C Shipyard 1 LF LIB- D Shipyard 1 LF LIB- E Shipyard 1 LF LIB- F Shipyard 1 LF LIB- 11 Station 1 LF LIB- Ab Shipyard 1 LF LIB- Ac Shipyard 1 LF LIB- Ad Shipyard 1 LF LIB- AA Shipyard LIB- AAA Shipyard LIB- AAAA Shipyard LIB- 12 Shipyard LIB- 13 Shipyard LIB- 14 Shipyard Kappa-99- A Liberty System LIB- Selchus Shipyards 1 CL2, 1 CL1, 4 LS, 12 VHF, 10 LF LIB- Fornost Base 20 VHF, 20 SHF LIB- Freelancer Shipyard 18 HF Kappa-47- A Liberty System LIB- Tunis Border Station 1 CL2, 1 LS, 10 SHF, 20 HF, 20 LF Kappa-29- A Liberty System 20 SHF, 40 LF LIB- Justice Fleet- 48 CL1, 78 LS, 86 SS, 188 SHF, 150 HF, 220 LF (Entire fleet is cloaked)
Placement:
2 Large Shipyards in New York 2 Large shipyards in Alaska 1 Small Station in New York
Points:
13 Small stations = 13 Points 1 Small shipyard = 1 Point 5 Large stations = 10 Points 26 Large Shipyards = 52 Points 5 Planets = 15 Points
Total of: 79 Points - 3 to the MG + 2 from last turn = 78 points left
Builds:
4 Large shipyards 1 Small Station
15+15+15+15+10=70 78-70= 8 Points left
Ship Building:
All Small Stations: 104 HF All Large Stations: 80 LF All Planets: 68 SHF 1 Small Shipyard: 8 LS 1 Large Shipyard: 4 CL2 1 Large Shipyard: 1 CL4 1 Large Shipyard: 2 CL3 1 Large Shipyard: 8 CL1 1 Large Shipyard: 32 SS 1 Large Shipyard: 16 LS 1 Large Shipyard: 1 CL4 1 Large Shipyard: 1 CL4 1 Large Shipyard: 16 LS 1 Large Shipyard: 2 CL3 1 Large Shipyard: 8 CL1 1 Large Shipyard: 4 CL2 1 Large Shipyard: 32 SS 1 Large Shipyard: 1 CL4 1 Large Shipyard: 8 CL1 1 Large Shipyard: 16 LS 1 Large Shipyard: 4 CL2 1 Large Shipyard: 2 CL3 1 Large Shipyard: 8 CL1 1 Large Shipyard: 1 CL4 1 Large Shipyard: 32 SS 1 Large Shipyard: 16 LS 1 Large Shipyard: 4 CL2 1 Large Shipyard: 1 CL4 1 Large Shipyard: 2 CL3 1 Large Shipyard: 2 CL3
Total New forces:
6 CL4, 10 CL3, 16 CL2, 32 CL1, 72 LS, 96 SS, 68 SHF, 104 HF, 80 LF
3 CL4, 5 CL3, 8 CL2, 16 CL1, 36 LS, 48 SS, 34 SHF, 52 HF, 40 LF join Anvil Fleet 3 CL4, 5 CL3, 8 CL2, 16 CL1, 36 LS, 48 SS, 34 SHF, 52 HF, 40 LF join Mercy Fleet
Actions:
Vengeance Fleet moves to New York
All minefields, weapon platforms, sensor bouys, fields are operational. Curfew has been lifted but a Huge amount of patrols are sent out.
New Forces:
New York- The capital system of House Liberty. LIB- Planet Manhattan 5 HF, 15 LF LIB- Ft. Bush 20 LF LIB- West Point 5 HF 15 LF LIB- Norfolk Shipyards 5 SHF, 5 HF, 20 LF LIB- Pearl Harbor Outpost 5 HF, 10 LF LIB- Hammer Fleet 6 CL4, 6 CL3, 11 CL2, 18 CL1, 58 LS, 64 SS, 172 SHF, 30 VHF, 88 HF, 110 LF LIB- Vengeance Fleet 15 CL4, 17 CL3, 32 CL2, 57 CL1, 158 LS, 172 SS, 136 SHF, 10 VHF, 188 HF, 160 LF Texas- A Liberty system. LIB- Planet Houston 3 CL2, 10 SHF, 20 HF LIB- LPI Sugarland 3 CL1, 20 HF LIB- LPI Huntsville 1 LS, 50 LF LIB- Beumont Base 1 LS LIB- Mercy Fleet 3 CL4, 7 CL3, 11 CL2, 19 CL1, 36 LS, 48 SS, 44 SHF, 72 HF, 90 LF California- A Liberty system. LIB- Planet Los Angeles 10 SHF LIB- Williard Research Station 6 SHF, LIB- San Diego Border Station 10 SHF, LIB- Independent Fleet 1 CL3, 5 CL2, 2 CL1, 50 SHF, 30 VHF, 50 LF Colorado- A Liberty system. LIB- Planet Denver 20 SHF LIB- Movement Shipyard 20 SHF LIB- Ouray Base 1 CL1 LIB- Anvil Fleet - 6 CL4, 9 CL3, 12 CL2, 24 CL1, 76 LS, 80 SS, 94 SHF, 140 HF, 117 LF Alaska- A Liberty system. LIB- Jueanu Shipyard 2 CL2, 1 LS LIB- Mitchell Prison Station 20 VHF, 30 HF LIB- Justice Shipyard 10 LF LIB- President Shipyard 5 LF LIB- Congress Shipyard 5 LF LIB- Senate Station 5 LF LIB- Tax Station 5 LF LIB- A Shipyard 1 LF LIB- B Shipyard 1 LF LIB- C Shipyard 1 LF LIB- D Shipyard 1 LF LIB- E Shipyard 1 LF LIB- F Shipyard 1 LF LIB- 11 Station 1 LF LIB- Ab Shipyard 1 LF LIB- Ac Shipyard 1 LF LIB- Ad Shipyard 1 LF LIB- AA Shipyard LIB- AAA Shipyard LIB- AAAA Shipyard LIB- 12 Shipyard LIB- 13 Shipyard LIB- 14 Shipyard Kappa-99- A Liberty System LIB- Selchus Shipyards 1 CL2, 1 CL1, 4 LS, 12 VHF, 10 LF LIB- Fornost Base 20 VHF, 20 SHF LIB- Freelancer Shipyard 18 HF Kappa-47- A Liberty System LIB- Tunis Border Station 1 CL2, 1 LS, 10 SHF, 20 HF, 20 LF Kappa-29- A Liberty System 20 SHF, 40 LF LIB- Justice Fleet- 48 CL1, 78 LS, 86 SS, 188 SHF, 150 HF, 220 LF (Entire fleet is cloaked)
Diplomacy:
none
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Post by Lord Emperor on Dec 12, 2006 0:31:10 GMT
The Federation - Turn #11
I can't do much without battle results, and it's 1:30 AM here, so I'll do just some basic tasks. I will finish this when I get results. *pokes GB and Creator*.
Placement:
12 Large Shipyards 15 Large Stations
5 Jump Gates
Positions will be added when I know results
Income
Leftover - 1 point
11 Small Stations - 11 points 5 Small Shipyards - 5 points 131 Large Stations - 262 points 81 Large Shipyards - 162 points 16 Planets - 48 points
Total - 489 points
+ whatever from bases captured in attacks
points spent will be added when I know results...
5 points to Miner's Guild
Building:
( any changes will be added after receiving results )
4 SHF at each Small Station 8 SHF at each Large Station 2 CL2 at each Small Shipyard 1 CL4 at each Large Shipyard 12 SHF at each Planet
Movement:
will be added after receiving results
Final positions:
will be added after receiving results
I won't change this turn in any way that would interfere with people posting their turns after this one (e.g. I won't attack them), but I ask you all to not abuse my position and attack me before I even get a chance to do a thing.
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Post by Gunblader on Dec 12, 2006 5:53:14 GMT
Results
New London Federation: 14 CL2, 17 CL1, 252 SHF, 25 HF, 1 LF ---vs--- Corsairs: Trafalgar Base (S),12SHF, 26 VHF, 56 HF
CF wins, Federation: 6 CL2, 3 CL1, 46 SHF, - bases self destrcuted
New Berlin Federation: 10 CL2, 100 SHF ---vs--- Corsairs: Kreuzberg Depot (S),12SHF, 46 VHF, 16 HF: bases self destrcuted
CF wins, 2 CL2
Omega-3 Federation: 5 CL4, 1 CL3, 20 CL2, 400 SHF, 60 VHF, 100 HF ---vs--- Corsairs: 1 CL4, 1 CL2, 19 CL1, 14 LS, 38 SS, 132 SHF, 48 VHF, 19 HF, 31 LF
CF wins, Federation: 1 CL4, 4 CL2, 189 SHF, 2 VHF, Corsairs: 1 CL4, 1 CL2, 8 CL1, 7 SS, 30 SS, 82 SHF, 8 VHF-retreated to Omega-5. Bases self destructed
Omega-5 Federation: 35 CL2, 16 SS, 400 SHF, 60 VHF, 140 HF, 70 LF ---vs--- Corsairs: Pireas Shipyard(L) Athens Shipyards(L), 1 CL4, 24 CL1, 32 SS Mjlonir Shipyard(L), 32 SS Cadiz Station (L), 40 SHF, 24 VHF Ronneburg Station (L), 1 CL2, 1 CL1, 10 LS, 55 SHF, 74 VHF
CF wins, 32 CL2, 12 SS, 364 SHF, 52 VHF, 121 HF, 30 LF
Omicron Alpha Federation: 12 CL4, 84 CL2, 40 CL1, 107 SS, 654 SHF, 62 VHF, 126 HF, 104 LF ---vs--- Corsairs: 58 SHF, 39 HVF, 20 HF, 10 LF 1 CL4,2 CL3,3 CL2, 22 CL1, 8 LS, 8 SS
CF wins, 12 CL4, 75 CL2, 32 CL1, 73 SS, 571 SHF, 54 VHF, 69 HF, 40 LF
Omicron Theta Federation: 11 CL4, 1 CL3, 22 CL2, 5 CL1, 12 LS, 48 SS, 574 SHF, 70 VHF, 156 HF, 130 LF ---vs--- Corsairs: Theta Shipyard Complex 1A(L) 32 SS Theta Shipyard Complex 2A(L) 32 SS Theta Watchdogs 1A(LS) 8 SHF Theta Watchdogs 2A(LS) 8 SHF Theta Watchdogs 3A(LS) 8 SHF Freeport 9 (L), 30 SHF, 5 VHF, 5 LF Montezuma Shipyards(L), 1 CL4, 24 CL1, 16 LS, 64 SS
CF wins, 7 CL4, 1 CL3, 3 CL2 bases self destructed.
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Post by Lord Emperor on Dec 12, 2006 11:17:48 GMT
Wait, those are old battles, from I think turn #9! I need ones from #10, against RU (and Kappa-35) posted in > this turn<.
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Post by thecreator on Dec 12, 2006 16:59:45 GMT
Oh those I did were illegal apparently since Kobi did send a strategy, but to GB. So GB used his admin powers and decleared those void. *steps back into the shadows again*
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Post by Lord Emperor on Dec 12, 2006 20:40:23 GMT
Wait, so I have to redo turn #10 all over again? Then #11 from yesterday, and #12 from today, and between that wait for battle results? I think it's a very bad idea to change things that happenned before I posted my turn, especially ones from 3 days ago... It will take me days to catch up at this pace... Also, from Omega-3 Corsairs couldn't have retreated to Omega-5, as it was under attack too.
I think that GB, as the game's admin, you should solve this quite fast or more and more delays will accumulate. Or just simplify it with saying that Kobi's bases are now neutral because he left or something... I don't know... but remember the time we talked on MSN about me not letting you play the game? Well, I let you play it, now it seems it's you who complicates things for me.
Oh, and I still don't get the "self-destructing bases wipes 98% of fighters from battle" thing...
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Post by thecreator on Dec 12, 2006 23:32:09 GMT
About the bases self destructing...
Think of it this way, the stations are packed with explosives. Remember walkers cruiser that took out 2 battle ships? If a station that is much bigger has a lot more of those then in theory they should wipe out tons of things when they go boom.
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Post by Lord Emperor on Dec 13, 2006 0:00:17 GMT
Yes, but no explosion in FL reaches further than several meters or ten of meters. Even if station explosions were hundred or thousand times as powerful as anything else in FL, the area where damage would happen wouldn't be large enough for a hundred ships to fit in, even if they were standing right on top of each other.
And if I really wanted to be picky, I'd say that nothing EVER in FL is able to do damage to both shields and hull at the same time. You can mod a missile with 100,000,000 damage and you will still need two hits to take down anything shielded. So, the explosion should only disable their shields, or take down the few with their shields down at most.
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Post by Kobi on Dec 13, 2006 0:30:51 GMT
I gotta say one thing in my defesne.
This is based on the Freelancer universe.
This ISNT the Video game.
Freelancer greatly reduced everything(ship scales, planets, distances between planets, etc etc)
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